Sunday, December 7, 2014

Continue to add to the ideas for my proposed ANDROID games. Discovered a texture atlas software that I will certainly be using for the graphical assets. It's called ShoeBox.

Also "re"developing ideas for a comprehensive computer aided design curriculum/program. The following courses continue to resonate with me. I've taught and continue to teach them, but never hurts to revisit them to fine-tune.

Graphic Design 
Term: Semester (Full Year)
Gimp (Photoshop), Inkscape (Illustrator), MyPaint, MS Movie Maker
Painting, Vector Graphics, Web Design [HTML, CSS], Basic FBF Animation, Fashion Design, Visual Effects

Architectural Design
Term: Full Year
Software: Sketchup, MyPaint
Instructional Content/Goals: CAD Design, Scale Model Construction [matboard and wood]

ANDROID Applications Design & Scale Modeling
Term: Full Year
Software: ANDROID SDK
Instructional Content/Goals: Gimp, Inkscape, Audacity, MyPaint
Programming, Graphic Design

Working on a course that teaches programming during the first semester and applications design during the second. Ideally, students will have had a full year of programming prior to taking this course which is best presented as a full year applications course. 


Example App: eventPost [Viewer version/page]


Computer Programming
Term: Semester (Full Year)
Software: Dr. Java, Eclipse, IntelliJ Idea
Instructional Content/Goals: Programming [Java, Python]

3D Sculpting & Animation
Term: Full Year
Software: Blender, Cinema 4D, Audacity, After Effects, Gimp, MS Movie Maker
Instructional Content/Goals: 3D Modeling, Animation, Simulations, Rendering, Engineering Design

2D Animation (Traditional FBF/Flash)
Term: Full Year
Software: Synfig Studio, Pencil, Plastic Animation Paper, ToonBoom, TVPaint, Gimp, MyPaint, MS Movie Maker
Instructional Content/Goals: Drawing, Animation, Storyboarding, Principles of Animation, Videography

Also want to revisit and recreate an online presence. This blog, tutorials and e-learning environment.